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SUMMARY:6193\, Resource\, Edutopia\, How ‘Would You Rather’ Questions C
 an Support Higher-Order Thinking (Sept. 23\, 2024)
DESCRIPTION: 
 
 
 
 Format:   Resource\, Tech Tool
  Audience: Te
 achers
 
 
 Area:  Thinking
  Grade Span:  K-12
 
 
 Location: 
  Online
 Sponsor: Edutopia
 
 
 Presenter:  Peggy Grabish Clark
 Con
 tact Hours
 
 
 
 This was copied directly from the Edutopia website:
   \"Teachers can move ‘Would You Rather’ questions beyond brain break
 s\, using them to boost engagement during all stages of instruction. Most
  people are familiar with the game “Would You Rather” (WYR)\, sometime
 s called “This or That.” In it\, you’re given two options and must c
 hoose one—for example\, “Would you rather eat pizza or tacos every day
  for dinner?” It’s fun and fairly simple\, often used in classrooms as
  a brain break. But it can also serve a purpose for learning. By playing 
 this game with upper elementary students and requesting an explanation for
  their answers\, you can move basic questions up the Bloom’s Taxonomy 
 ladder\, supporting higher-order thinking. Making your questions pertinent
  to classroom content further raises the bar\, in any subject area\, offer
 ing an engaging way to introduce concepts\, check in during a lesson\, or 
 assess students’ understanding at the end of a unit.\"
  
LOCATION:Online
DTSTART:20241203T050000Z
DTEND:20270630T040000Z
DTSTAMP:20241203T135340Z
ORGANIZER;CN=HGRESA Registration:MAILTO:eventbooking@hgresa.org
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